02 MAR 2021 by ideonexus
Top-Down VS Bottom-Up Approaches to Design in Software
One of the hallmarks of the Athena project was that faculty were asked to build their own educational software. Most worked with a set of assumptions about learning: students begin by learning “fundamental concepts”; formal, mathematical representation is always the best approach; students would use simulations the way designers intended. As Athena unfolded, none of these assumptions proved true. To begin with, students approached simulation with a wide range of personal intellectual styl...Folksonomies: abstraction simulation
Folksonomies: abstraction simulation
02 MAR 2021 by ideonexus
Students Reliant on Computer Simulations Lack the Technic...
In the 1980s, alternate visions of computers and the future of design were expressed in competing views about programming. Some architects believed that designers needed to learn advanced programming. If designers did not understand how their tools were constructed, they would not only be dependent on computer experts but less likely to challenge screen realities. Other architects disagreed. They argued that, in the future, creativity would not depend on understanding one’s tools but on usi...Folksonomies: abstraction simulation
Folksonomies: abstraction simulation
10 FEB 2018 by ideonexus
Agency in Reading VS Gaming
Comparing computer play with reading fiction reveals much about thes^se shortcomings. Reading stimulates the mental recreation of settingg, characterers, a and acactiojons in viLxal, auditory, tactile, kinesthetic, and other sensory images. One "sees" the pirate h the scar slashing across his cheek. One "hears" the sail flapping in the wind. One "feels" the swell of the waves on ship deck. Perhaps one also "smells" the salt air. nd so on. The reader pulls all these sensory images together i...10 FEB 2018 by ideonexus
Computer Models as Play
There is, indeed, an "art" to worldplay in the social sciences that fuses narrative with analytical technique. There is also a kinship with the arts in the relationship between imagined world and reality, a point brought home by political scientist and ellow Robert Axelrod. In the early 1960s the teenage Axelrod won the Westinghouse kience Talent Search for a very simple computer simulation of hypothetical lifeforms behaving in an artificial environment. Ever since, he has worked on the appli...03 JUN 2016 by ideonexus
Chances We are Living in a Simulation
The strongest argument for us being in a simulation probably is the following. Forty years ago we had pong. Like two rectangles and a dot. That was what games were. Now, forty years later, we have photorealistic, 3D simulations with millions of people playing simultaneously and it’s getting better every year. Soon we’ll have virtual reality, augmented reality. If you assume any rate of improvement at all, then the games will become indistinguishable from reality, even if that rate of ad...Folksonomies: simulation video game
Folksonomies: simulation video game
01 APR 2015 by ideonexus
We are Living in an Ancestor Simulation
Now we get to the core of the simulation argument. This does not purport to demonstrate that you are in a simulation. Instead, it shows that we should accept as true at least one of the following three propositions: (1) The chances that a species at our current level of development can avoid going extinct before becoming technologically mature is negligibly small (2) Almost no technologically mature civilisations are interested in running computer simulations of minds like ours (3) You are...See also Are You Living in a Computer Simulation? by the same author.
19 MAR 2015 by ideonexus
The Mind Needs Stimulation
A human totally deprived of bodily senses does not do well. After 12 hours in a sensory deprivation tank (where one floats in a body-temperature saline solution that produces almost no skin sensation, in total darkness and silence, with taste and smell and the sensations of breathing minimized) a subject will begin to hallucinate, as the mind, somewhat like a television tuned to a nonexistent channel, turns up the amplification, desperately looking for a signal, becoming ever less discriminat...Folksonomies: cognition perception
Folksonomies: cognition perception
From Hans Moravec's "Pigs in Cyberspace"